| S# |
Lecture |
Course |
Institute |
Instructor |
Discipline |
| 1 |
Session 10 Project 3 Check-In; UI and Usability (MIT)
|
Creating Video Games (M-I-T)
|
MIT
|
Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant
|
Applied Sciences
|
| 2 |
Session 11 Game Development and Best Practices by Tim Cowan (EA Games) (MIT)
|
Creating Video Games (M-I-T)
|
MIT
|
Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant
|
Applied Sciences
|
| 3 |
Session 12 Project 3 Presentations; Project 4 Topics by Guest Pablo Suarez (MIT)
|
Creating Video Games (M-I-T)
|
MIT
|
Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant
|
Applied Sciences
|
| 4 |
Session 13 Project 4 Planning and Team Formation; Serious Games (MIT)
|
Creating Video Games (M-I-T)
|
MIT
|
Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant
|
Applied Sciences
|
| 5 |
Session 14 Aesthetics (MIT)
|
Creating Video Games (M-I-T)
|
MIT
|
Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant
|
Applied Sciences
|
| 6 |
Session 15 Freedoms of Play by Scot Osterweil (MIT)
|
Creating Video Games (M-I-T)
|
MIT
|
Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant
|
Applied Sciences
|
| 7 |
Session 16 Team Dynamics (MIT)
|
Creating Video Games (M-I-T)
|
MIT
|
Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant
|
Applied Sciences
|
| 8 |
Session 17 Working with Artists by Luigi Guatieri (MIT)
|
Creating Video Games (M-I-T)
|
MIT
|
Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant
|
Applied Sciences
|
| 9 |
Session 18 Fiction and Narrative in Video Games (MIT)
|
Creating Video Games (M-I-T)
|
MIT
|
Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant
|
Applied Sciences
|
| 10 |
Session 19 Working with Sound Designers by Richard Ludlow and Andy Forsberg (MIT)
|
Creating Video Games (M-I-T)
|
MIT
|
Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant
|
Applied Sciences
|
| 11 |
Session 1: Introduction; Guest Pablo Suarez (Red Cross/Red Crescent Climate Center); Game Engines; Meaningful Decisions in Games (MIT)
|
Creating Video Games (M-I-T)
|
MIT
|
Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant
|
Applied Sciences
|
| 12 |
Session 2 Brainstorming and Low-Fidelity Prototyping (MIT)
|
Creating Video Games (M-I-T)
|
MIT
|
Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant
|
Applied Sciences
|
| 13 |
Session 20 Writing in Games by Heather Albano and Laura Baldwin (MIT)
|
Creating Video Games (M-I-T)
|
MIT
|
Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant
|
Applied Sciences
|
| 14 |
Session 22 Project 4 Check-in Presentations; Scope (MIT)
|
Creating Video Games (M-I-T)
|
MIT
|
Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant
|
Applied Sciences
|
| 15 |
Session 23 Project 4 Feedback; Team Discussions (MIT)
|
Creating Video Games (M-I-T)
|
MIT
|
Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant
|
Applied Sciences
|
| 16 |
Session 24 Running a Game Studio (MIT)
|
Creating Video Games (M-I-T)
|
MIT
|
Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant
|
Applied Sciences
|
| 17 |
Session 9 Guest Lecture – Hidetaka “SWERY” Suehiro (Access Games) (MIT)
|
Creating Video Games (M-I-T)
|
MIT
|
Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant
|
Applied Sciences
|
| 18 |
Session 25 Getting Players to Play Your Game by Sean Baptiste (MIT)
|
Creating Video Games (M-I-T)
|
MIT
|
Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant
|
Applied Sciences
|
| 19 |
Session 26 Final Presentation Rehearsal (MIT)
|
Creating Video Games (M-I-T)
|
MIT
|
Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant
|
Applied Sciences
|
| 20 |
Session 27 Final Presentations (MIT)
|
Creating Video Games (M-I-T)
|
MIT
|
Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant
|
Applied Sciences
|
| 21 |
Session 3 Revision Control; Game Engines; Vision Statement (MIT)
|
Creating Video Games (M-I-T)
|
MIT
|
Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant
|
Applied Sciences
|
| 22 |
Session 4 Project 2 Intro; Project 2 Elevator Pitches; Digital Prototypes; Project 2 Team Choice (MIT)
|
Creating Video Games (M-I-T)
|
MIT
|
Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant
|
Applied Sciences
|
| 23 |
Session 5 Agile Software Development (MIT)
|
Creating Video Games (M-I-T)
|
MIT
|
Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant
|
Applied Sciences
|
| 24 |
Session 6 Agile Project Management (MIT)
|
Creating Video Games (M-I-T)
|
MIT
|
Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant
|
Applied Sciences
|
| 25 |
Session 7 Quality Assurance; Playtesting by Genevieve Conley (Riot Games); Focus Testing Results (MIT)
|
Creating Video Games (M-I-T)
|
MIT
|
Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant
|
Applied Sciences
|